The Good Stuff:

The designer notes for Tomb Kings seemed to have a little bit more depth this time; two awesome colour artworks that would have made such a better army book cover; three new Grey Knights themed battle missions; more Greenskin fluff; a cool Tomb Kings army workshop with a conplimentary Ogre army.

What's In There For Painters and Modellers?
A sprue breakdown for the Necropolis Knights; a showcase of new Tomb King artworks; Hall of Heroes with Mark Harrison; modelling workshop to make the Citadel terrain kits more Tomb Kings like; an 'Eavy Metal showcase with some alternate Tomb Kings paint schemes; an army workshop with a Tomb Kings army with a red and black scheme.

Things I Didn't Like:
STILL no 'Eavy Metal Masterclass since the November 2010 issue, it seams like this series has been taken over by the more superficial and boring 'Eavy Metal showcase; I also miss to see some more models not painted by the 'Eavy Metal team - they started an army showcase series some time ago but it seems to run off into sand.

The Verdict:
This issue is for Tomb Kings and I frankly think they deserved it. The army shots look really good despite the age of the core models, thanks to the great updated paintjobs by the 'Eavy Metal team. The issue feels rather packed with stuff, however I still miss a proper 'Eavy Metal tutorial and some more variation in the models shown. If you didn't liked the last couple of issues, you won't be happy with this issue though. 6/10

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